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Apr 7 2011
8:25 PM(2 posts)
first post: ozzk wrote: someone know if are working for this xna version?
Dec 4 2008
5:25 PM(3 posts)
first post: DodongoXP wrote: hi there this has been awfully quiet since december last year n...
Dec 2 2008
8:20 AM(1 post)
first post: nih wrote: Hi everyone I'm trying to get the Bullet alpha working in XNA ...
Apr 18 2008
7:19 AM(2 posts)
first post: petervesti wrote: Hey all and thanks for making this great port.. I have been try...
7:05 AM(3 posts)
first post: Marklar wrote: Hey, I'm hoping someone might have seen this bug and either found ...
6:57 AM(5 posts)
first post: Marklar wrote: Hello, I've been playing around with the C# port of Bullet and...
Mar 17 2008
11:10 AM(2 posts)
first post: DodongoXP wrote: hello im interested to know more about the xna content engine y...
Jan 7 2008
8:42 AM(4 posts)
first post: Abaddon wrote: Hello! First of all I'd like to say I like what you guys are do...
Dec 29 2007
3:33 PM(1 post)
first post: acarvalhocba wrote: Hi... I read in features XPA support triangle mesh, but read to...
Dec 21 2007
4:12 AM(4 posts)
first post: yubastard wrote: Hi, I ported the code on my engine to work on Xbox360 but I keep g...